Apple’s Most Questionable Design Decisions in Recent Memory

2 years ago 93
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This article has been indexed from MacRumors: Mac News and Rumors – Front Page

Apple has always emphasized the depth of thought that goes into the design of its products. In the foreword to Designed by Apple in California, a photo book released by the company in 2016, Jony Ive explains how the company strives “to define objects that appear effortless” and “so simple, coherent and inevitable that there could be no rational alternative.”

But every once in a while even Apple gets it wrong, and a tech company’s coherent rationale for the way a product should be designed can translate into end-user irritation, or even a customer’s personal hell. Here we take a look back at a handful of Apple’s most questionable design decisions in recent memory. See if you agree, and let us know in the comments of any other Apple products that you think didn’t live up to their billing.

1. Magic Mouse 2

Announced way back in 2015, the Magic Mouse 2 was heralded at its launch as yet another Apple innovation, due to its touch-sensitive surface that can recognize swipes and gestures as well as clicks. On the face of it, the sleek curves and glossy, seamless top surface of Apple’s mouse makes it come across as a paragon of Apple design, until you come to charge it.

In an oft-queried decision, Apple opted to put the charging port on the underside of the Magic Mouse 2, suggesting to many that it had sacrificed usability for design. Arguably, Apple could have located the port on the front edge of the mouse, like most other wired and wireless mice, which would have allowed users to charge it while using it at the same time. But no.

In April 2021, six years later, Apple a

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